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<rss version="2.0"><channel><title>SolidSmack - Latest Comments in What Does a LARGE 3D Interface Look Like?</title><link>http://solidsmack.disqus.com/</link><description>SolidWorks 3D CAD Technology Design Blog</description><language>en</language><lastBuildDate>Tue, 02 Sep 2008 21:50:18 -0000</lastBuildDate><item><title>Re: What Does a LARGE 3D Interface Look Like?</title><link>http://www.solidsmack.com/3d-user-interface-ironman-cad/2008-05-07/#comment-2024985</link><description>I think the Ironman example of engineering and design is phenomenal, we'll be remembering it later on. I've talked about the large multi-touch screens and other display. It interests me because I think the 'flatscreen' is the wrong way to go about viewing 3D. the ironman route is the ticket. I've also done a post on that as well. thanks.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">joshmings</dc:creator><pubDate>Tue, 02 Sep 2008 21:50:18 -0000</pubDate></item><item><title>Re: What Does a LARGE 3D Interface Look Like?</title><link>http://www.solidsmack.com/3d-user-interface-ironman-cad/2008-05-07/#comment-2023536</link><description>Ah, and by the way: the idiea isn't that new. We've seen simmilar things already in Paycheck, Minority Report and even before that in Jonny Mnemonic (just to mention a few).&lt;br&gt;BMW is using 3D interfaces in hud-displays for assambly today already and oil companies use 3D environments and motion capturing with gesture recognition for drill planning.&lt;br&gt;So I think, we arent too far away from some of that spectacular looking effects.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ghost-cypher</dc:creator><pubDate>Tue, 02 Sep 2008 19:42:44 -0000</pubDate></item><item><title>Re: What Does a LARGE 3D Interface Look Like?</title><link>http://www.solidsmack.com/3d-user-interface-ironman-cad/2008-05-07/#comment-2023151</link><description>I would love a system like that in Iron Man to be true. I wouldn't go so far to ask for the holo graphics an direct human motion interface. But still all the rest would already be worth the efforts.&lt;br&gt;Even if to expensive for home users, but still at work for big companies it would make my day of designing plants and pipeping.&lt;br&gt;If I could just get this coul pen and the interface of dragging and matching things, connecting, rearranging and  to alter.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ghost-cypher</dc:creator><pubDate>Tue, 02 Sep 2008 19:33:07 -0000</pubDate></item><item><title>Re: What Does a LARGE 3D Interface Look Like?</title><link>http://www.solidsmack.com/3d-user-interface-ironman-cad/2008-05-07/#comment-1309132</link><description>....and it runs on a Mac as well :-)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kevin</dc:creator><pubDate>Thu, 08 May 2008 07:32:56 -0000</pubDate></item><item><title>Re: What Does a LARGE 3D Interface Look Like?</title><link>http://www.solidsmack.com/3d-user-interface-ironman-cad/2008-05-07/#comment-1309131</link><description>My University (Missouri S&amp;amp;T) had a room that had flicker glass, and a projected image 8' tall.  With it you could get stereovision and manipulate things. I saw it in 2001. At least it's a start. Have you seen the new ads for... I think it's Ford? They show goggles and interacting with models.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Charles</dc:creator><pubDate>Wed, 07 May 2008 13:22:38 -0000</pubDate></item></channel></rss>